Find and pack the world
- Find the world on your computer. Singleplayer worlds are in your Minecraft
savesfolder; in the launcher, open Installations, hover your installation and choose the folder icon. - Close Minecraft so the world isn't in use.
- Compress the world's folder into a
.zipfile. On Windows, right-click it and choose Compress to ZIP file. On a Mac, right-click and choose Compress.
A world folder has a level.dat file directly inside it. If you open your zip and see another folder first, that's fine; you'll rename it on the server.
Put it on the server
- Stop the server from the dashboard. Replacing a world while it's running breaks it.
- In the Files tab, delete or rename the existing
world,world_netherandworld_the_endfolders. Rename them if you might want them back. - Choose Upload and pick your
.zip. - Select the uploaded file and choose Extract.
- Rename the extracted folder to
world, so it matcheslevel-namein server.properties. Then delete the.zip. - Start the server.
On its first start Paper notices the Nether and End inside the singleplayer folder and moves them into world_nether and world_the_end on its own. The console shows a short migration message when it does.
If something looks wrong
- A brand new world appeared. The folder isn't named what
level-namesays, orlevel.datis one folder deeper than it should be. Stop the server and check. - The world loads but your items are gone. Singleplayer stores the host's inventory differently from a server. Everyone keeps their items except the person whose world it was; use
/giveor a creative trip to put them back. - Chunks look reset or the server crashes. The world is from a newer Minecraft version than the server. Change the version in the Settings tab to match.
- The upload is too big. A free server has 8 GB of storage. Very large worlds may not fit, and long uploads can time out. Trim unused areas with a tool like MCA Selector first.